After having discussed the basic concerns in the previous posts, we need to describe how we can actually design architecture attuned to the concerns of the users. Which architectural means do we have to achieve this? And how can we create specific atmospheres that can elicit specific emotions? First we'll briefly discuss the senses and … Continue reading Architectural means
Dramatizing a Haven
In the post 5 Basic Human Concerns in Architecture we briefly discussed 5 architectural concerns. In this post we’ll describe one of the most fundamental of human concerns – Dramatizing a haven – with some examples. Safe Haven Safe Haven: Dramatize the sense of safety by the nearness of discomfort and even danger. Also in our … Continue reading Dramatizing a Haven
Thrill
Next in the series on Basic human concerns is Thrill, as already briefly discussed in 5 Basic Human Concerns in Architecture. Although on first thoughts thrill may not seem like a basic concern, it is actually very basic to human beings as will be explained below. Thrill of the place Grant Hildebrand explains the basic … Continue reading Thrill
Enticement
In the post 5 Basic Human Concerns in Architecture we briefly discussed 5 architectural concerns. In this post we’ll describe another one of the fundamental of human concerns – Enticement – in more detail. Another aspect is that humans prefer to explore from dark to light. We move from the dark refuge to the bright … Continue reading Enticement
Exploration
In the post 5 Basic Human Concerns in Architecture we briefly discussed 5 architectural concerns. In this post we’ll describe another one of the fundamental of human concerns – Exploration – in more detail. Another very important basic concern seen from the evolutionary perspective is the need to explore. We need to search for new … Continue reading Exploration